One of the more magical elements of the upcoming Wizard with a Gun is the ability to craft Spells (ammo) and Powders (modifiers) to create sensational offensive and utility abilities that can be combined in surprising ways.
You won’t get far without levelling up your arsenal and enchanting your gear, so your Gunmancer will need to embrace experimentation if they hope to survive.
Load up different guns to dual-cast your concoctions or pack multiple chambers of the same gun to create emergent gameplay moments in solo or cooperative play.
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